Loot Box' Virtual Rewards Associated With Gambling and Video Game Addiction Feb. 19, 2025 — A new study of more than 1400 adults who gamble and play online video games has found loot box buying ...
Game Science is a Chinese video game developer behind the making of Black Myth: Wukong game.
A new study of more than 1400 adults who gamble and play online video games has found loot box buying is associated with real-world gambling, video gaming addiction, and other mental health issues.
Reuters has recently published an interactive article (if you can even call it that) about the impact of cozy games on a person's mental health. The "article" is much more than just plain text: While ...
Online games have become extremely popular in the world. From online Rummy to arcade, there were around 3.32 billion players ...
30% of Black Myth Wukong's player base is from outside China, surprising Game Science. Sales outside China are significant, with over 7 million copies sold based on gameplay alone. Xbox version ...
Traditional learning methods often struggle to maintain student interest, but educational games offer an interactive approach ...
Screen time isn’t just for entertainment—it can be a powerful learning tool! Explore these free online educational games that ...
Emily Edwards is working to educate the public about the wonders of quantum information science through interactive games.
Eli Fisker has struggled to hold down a job as a librarian, largely as a result of an undiagnosed condition he describes as similar to Asperger’s. In his ample spare time, the 35-year-old from Alborg, ...