Unlike neural implicit representations like neural radiance fields (NeRFs) that represent a 3D scene with position and viewpoint-conditioned neural networks, 3D Gaussian splatting utilizes a set of ...
How to use this repository: if you know exactly what you are looking for (e.g. you have the paper name) you can Control+F to search for it in this page (or search in the raw markdown). Many datasets ...
Rasterizing with screen-space fixed Bayer or Blue Noise dither patterns is the way to go due to their simplicity. However! It was fairly fun hacking on this. Amusingly enough, I have never written a ...