As listed on Steamworks, developers and publishers must commit to a release date for season pass content. It suggests if a developer is not "ready to clearly communicate" about launch timing ...
“If you aren’t ready to clearly communicate about the content included in each DLC AND when each DLC will be ready for launch, you shouldn’t offer a Season Pass on Steam,” Valve wrote in ...
Steam is implementing new rules around season passes that should make DLC more consumer friendly but may also be a thorn in the side to a lot of indie devs looking to use the season pass model.
Alongside some guidance on how to properly set up a season pass page on Steam, Valve issues several warnings and new rules about what’s needed in a season pass listing. The first big one ...
Under its new guidelines, developers will have to list the exact details of DLCs included in a game's season pass, including their release window, amount and nature of content, and more.